The `ObjectLoader.prototype.load` method has a fast-path, which avoids any lookup/parsing if the entire PDF document is already loaded.
However, we still need to create an `ObjectLoader`-instance which seems unnecessary in that case.
Hence we introduce a *static* `ObjectLoader.load` method, which will help avoid creating `ObjectLoader`-instances needlessly and also (slightly) shortens the call-sites.
To ensure that the new method will be used, we extend the `no-restricted-syntax` ESLint rule to "forbid" direct usage of `new ObjectLoader()`.
This patch uses nullish coalescing assignment in cases where it's immediately obvious from surrounding code that doing so is safe, and logical OR assignment elsewhere (mostly the changes in XFA code).
In rare cases /Resources are also found in the /Contents stream-dict, in addition to in the /Page dict, hence we need to prefer those when available; see `issue18894.pdf`.
By changing the return format of the various `pointsCallback` functions we can use the `Util.rectBoundingBox` helper in the `MarkupAnnotation.prototype._setDefaultAppearance` method as well, thus shortening the code slightly.
Currently we have a `Util`-helper for computing the bounding-box of a Bézier curve, however for simple points and rectangles we repeat virtually identical code in many spots throughout the code-base.
- Introduce new `Util.pointBoundingBox` and `Util.rectBoundingBox` helpers.
- Remove the "fallback" from `Util.bezierBoundingBox` and only support passing in a `minMax`-array, since there's only a single call-site using the other format and it could be easily updated.
This may not be possible to trigger in practice, however it seems that if `StampAnnotation.prototype.mustBeViewedWhenEditing` is called back-to-back with `isEditing === true` set then the second invocation could overwrite the `#savedHasOwnCanvas`-field and thus lose its initial state.
With the changes in PR 19564 the actual `ColorSpace`-classes where separated from the various static "helper" methods.
Hence it seems that we can now simplify/shorten this old code to instead cache the "standard" ColorSpaces directly on the `ColorSpaceUtils`-class.
This complements the existing `LocalColorSpaceCache`, which is unique to each `getOperatorList`-invocation since it also caches by `Name`, which should help reduce unnecessary re-parsing especially for e.g. `ICCBased` ColorSpaces once we properly support those.
Currently this rule is disabled in a number of spots across the code-base, and unless absolutely necessary we probably shouldn't disable linting, so let's just update the code to fix all the outstanding cases.
Currently we're manually computing the width/height of the /Rect-entry in a number of spots throughout the worker-thread Annotation code, which these new getters help avoid.
This patch makes a clear separation between the way to draw and the editing stuff.
It adds a class DrawEditor which should be extended in order to create new drawing tools.
As an example, the ink tool has been rewritten in order to use it.
The `renderForms` parameter pre-dates the introduction of the general `intent` parameter, which means that we're now effectively passing the same state twice to these `getOperatorList` methods.
Similar to the `mustBeViewed` method, we can check the relevant parameters within the `mustBeViewedWhenEditing` method itself since that (in my opinion) slightly helps readability of the code in the `src/core/document.js` file.
Right now, editable annotations are using their own canvas when they're drawn, but
it induces several issues:
- if the annotation has to be composed with the page then the canvas must be correctly
composed with its parent. That means we should move the canvas under canvasWrapper
and we should extract composing info from the drawing instructions...
Currently it's the case with highlight annotations.
- we use some extra memory for those canvas even if the user will never edit them, which
the case for example when opening a pdf in Fenix.
So with this patch, all the editable annotations are drawn on the canvas. When the
user switches to editing mode, then the pages with some editable annotations are redrawn but
without them: they'll be replaced by their counterpart in the annotation editor layer.
There's no specification for that (even if it's possible to have an idea from
the xfa specs) so we just want to hide them in order to avoid to display something
wrong.
Instead of sending to the main thread an array of Objects for a list of points (or quadpoints),
we'll send just a basic float buffer.
It should slightly improve performances (especially when cloning the data) and use slightly less memory.