NVDA behaves differently depending if the user is hovering or focusing an added signature.
An aria-description is read in both cases while an aria-label is not.
Currently we have a `Util`-helper for computing the bounding-box of a Bézier curve, however for simple points and rectangles we repeat virtually identical code in many spots throughout the code-base.
- Introduce new `Util.pointBoundingBox` and `Util.rectBoundingBox` helpers.
- Remove the "fallback" from `Util.bezierBoundingBox` and only support passing in a `minMax`-array, since there's only a single call-site using the other format and it could be easily updated.
The rendering bug with issue17779.pdf is due to the fact that we call save on the suspended ctx
but not on the the current ctx. So each time we've something like save/transform/restore then
the transform not "removed" when restoring.
So this patch just apply the save/restore operations to ctx which are mirrored on the suspended one.
With this patch, all the paths components are collected in the worker until a path
operation is met (i.e., stroke, fill, ...).
Then in the canvas a Path2D is created and will replace the path data transfered from the worker,
this way when rescaling, the Path2D can be reused.
In term of performances, using Path2D is very slightly improving speed when scaling the canvas.
The new API-functionality will allow a PDF document to be downloaded in the viewer e.g. while the PasswordPrompt is open, or in cases when document initialization failed.
Normally the raw data of the PDF document would be accessed via the `PDFDocumentProxy.prototype.getData` method, however in these cases the `PDFDocumentProxy`-instance isn't available.
Having some interactive elements forces the screen readers to switch to form mode
and consequently they delegate the keyboard stuff to the browser.
This patch sets an aria label on each editor in order to have a better description than just
'application'.
Currently we lookup the `devicePixelRatio`, with fallback handling, in a number of spots in the code-base.
Rather than duplicating code we can instead add a new static method in the `OutputScale` class, since that one is now exposed in the API.
This addresses an inconsistency in the viewer, since the thumbnails don't respect the `maxCanvasPixels` option.
Note that, as far as I know, this has not lead to any bugs since the thumbnails render with a fixed (and small) width, however it really cannot hurt to address this (especially after the introduction of the `maxCanvasDim` option).
To support this a new `OutputScale`-method was added, to avoid having to duplicate code in multiple files.
Currently we have a number of spots in the code-base where we need to clamp a value to a [min, max] range. This is either implemented using `Math.min`/`Math.max` or with a local helper function, which leads to some unnecessary duplication.
Hence this patch adds and re-uses a single helper function for this, which we'll hopefully be able to remove in the future once https://github.com/tc39/proposal-math-clamp/ becomes generally available.
Currently we re-implement the same helper function twice, which in hindsight seems like the wrong decision since that way it's quite easy for the implementations to accidentally diverge.
The reason for doing it this way was because the code in the worker-thread is able to check for `Ref`- and `Name`-instances directly, which obviously isn't possible in the viewer but can be solved by passing validation-functions to the helper.
Currently this `assert` isn't actually doing what it's supposed to, since the `FontLoader`-class doesn't have a `disableFontFace`-field.
The `FontFaceObject`-class on the other hand has such a field, hence we update the method-signature to be able to check the intended thing.
These options are needed in the `FontFaceObject` class, and indirectly in `FontLoader` as well, which means that we currently need to pass them around manually in the API.
Given that the options are (obviously) available on the worker-thread, it's very easy to just provide them when creating `Font`-instances and then send them as part of the exported font-data. This way we're able to simplify the code (primarily on the main-thread), and note that `Font`-instances even had a `disableFontFace`-field already (but it wasn't properly initialized).
The idea is to avoid to have the pasted editor hidding the copied one:
the user could think that nothing happened.
So the top-left corner of the pasted one is moved to the bottom-right corner of the copied one.
When a drawing was moved with arrow keys and then printed or saved, the drawing wasn't moved finally.
So the fix is just about calling onTranslated once the translation is done.
With the recently added OpenJPEG no-wasm fallback we need to send the `wasmUrl` option to the worker-thread *regardless* of the value of the `useWorkerFetch` option, since the fallback won't work if we don't have a URL to `import` it from.
For consistency the code is re-factored to always send the factory-urls to the worker-thread, and simply check the `useWorkerFetch` option there instead.
Also, as a follow-up to PR 19525, introduce a new `useWasm` option that can be used in e.g. browser-tests to forcibly disable WebAssembly usage.
This patch fixes an issue when pasting: an exception was thrown when pasting.
And while writing the test and comparing the paths in the svg, I found a difference
which is fixed thanks to call to the right constructor (to take into account the inheritance)
in inkdraw.js
When rendering big PDF pages at high zoom levels, we currently fall back
to CSS zoom to avoid rendering canvases with too many pixels. This
causes zoomed in PDF to look blurry, and the text to be potentially
unreadable.
This commit adds support for rendering _part_ of a page (called
`PDFPageDetailView` in the code), so that we can render portion of a
page in a smaller canvas without hiting the maximun canvas size limit.
Specifically, we render an area of that page that is slightly larger
than the area that is visible on the screen (100% larger in each
direction, unless we have to limit it due to the maximum canvas size).
As the user scrolls around the page, we re-render a new area centered
around what is currently visible.
If either of the factory-urls are missing or invalid, the fallback value would currently become `useWorkerFetch === null`.
While that is obviously a falsy value, which means that the code still works as intended, we should ensure that this is consistent.
Rather than modifying the "raw" dimensions of the page, we'll instead apply the `userUnit` as an *additional* scale-factor via CSS.
*Please note:* It's not clear to me if this solution is fully correct either, or if there's other problems with it, but it at least *appears* to work.
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With these changes, the following CSS variables are now assumed to be available/set as necessary: `--total-scale-factor`, `--scale-factor`, `--user-unit`, `--scale-round-x`, and `--scale-round-y`.