The `renderForms` parameter pre-dates the introduction of the general `intent` parameter, which means that we're now effectively passing the same state twice to these `getOperatorList` methods.
Similar to the `mustBeViewed` method, we can check the relevant parameters within the `mustBeViewedWhenEditing` method itself since that (in my opinion) slightly helps readability of the code in the `src/core/document.js` file.
In *hindsight* this seems like a better idea, since it avoids the need to manually pass `isEditing` around as a boolean value.
Note that `RenderingIntentFlag` is *internal* functionality, not exposed in the official API, which means that it can be extended and modified as necessary.
Right now, editable annotations are using their own canvas when they're drawn, but
it induces several issues:
- if the annotation has to be composed with the page then the canvas must be correctly
composed with its parent. That means we should move the canvas under canvasWrapper
and we should extract composing info from the drawing instructions...
Currently it's the case with highlight annotations.
- we use some extra memory for those canvas even if the user will never edit them, which
the case for example when opening a pdf in Fenix.
So with this patch, all the editable annotations are drawn on the canvas. When the
user switches to editing mode, then the pages with some editable annotations are redrawn but
without them: they'll be replaced by their counterpart in the annotation editor layer.
There's no specification for that (even if it's possible to have an idea from
the xfa specs) so we just want to hide them in order to avoid to display something
wrong.
When an image has a non-zero SMaskInData it means that the image
has an alpha channel.
With JPX images, the colorspace isn't required (by spec) so when we
don't have it, the JPX decoder will handle the conversion in RGBA
format.
Instead of sending to the main thread an array of Objects for a list of points (or quadpoints),
we'll send just a basic float buffer.
It should slightly improve performances (especially when cloning the data) and use slightly less memory.
Note that the referenced file is trivially corrupt, since it contains *two* PDF documents placed in the same file which doesn't make sense (and isn't how a PDF document should be updated).
However it's still a good idea to ensure that `loadFont` is able to handle errors when resolving References, since that allows us to invoke the existing fallback font handling.
This also required changing the initial `charCodeToGlyphId`-data to an Object, which seems generally correct since it's consistent with existing code in the `src\core\{cff_font, type1_font}.js` files.
For images that failed to decode once we want to avoid a pointless round-trip to the main-thread, which could otherwise happen for globally cached images.
- These changes will allow a simpler way of implementing PR 17770.
- The /Lang attribute is fetched lazily, with the first `getTextContent` invocation. Given the existing worker-thread caching, this will thus only need to be done *once* per PDF document (and most PDFs don't included this data).
- This makes the /Lang attribute *directly available* in the `textLayer`, which has the following advantages:
- We don't need to block, and thus delay, overall viewer initialization on fetching it (nor pass it around throughout the viewer).
- Third-party users of the `textLayer` will automatically benefit from this, once we start actually using the /Lang attribute in PR 17770.
*Please note:* This also, importantly, means that the `text` reference-tests will then cover this code (which wouldn't otherwise have been the case).
- Check that the `filename` is actually a string, before parsing it further.
- Use proper "shadowing" in the `filename` getter.
- Add a bit more validation of the data in `pickPlatformItem`.
- Last, but not least, return both the original `filename` and the (path stripped) variant needed in the display-layer and viewer.
Rather than having to handle this *manually* throughout the viewer, this functionality can instead be moved into the API which simplifies the code slightly.
*Note:* This borrows a helper function from the viewer, however the code cannot be directly shared since the worker-thread has access to various primitives.
In PR 17428 this functionality was limited to "larger" images, to not affect performance negatively. However it turns out that it's also beneficial to consider more "complex" images, regardless of their size, that contain /SMask or /Mask data; see issue 11518.