The rendering bug with issue17779.pdf is due to the fact that we call save on the suspended ctx
but not on the the current ctx. So each time we've something like save/transform/restore then
the transform not "removed" when restoring.
So this patch just apply the save/restore operations to ctx which are mirrored on the suspended one.
With this patch, all the paths components are collected in the worker until a path
operation is met (i.e., stroke, fill, ...).
Then in the canvas a Path2D is created and will replace the path data transfered from the worker,
this way when rescaling, the Path2D can be reused.
In term of performances, using Path2D is very slightly improving speed when scaling the canvas.
Currently we lookup the `devicePixelRatio`, with fallback handling, in a number of spots in the code-base.
Rather than duplicating code we can instead add a new static method in the `OutputScale` class, since that one is now exposed in the API.
It fixes#19360.
Each glyph in the test case has a fill and a stroke pattern, so the current transform used
to scale the glyph outline must be the same.
In setting the stroke color to green, I noticed that the last outline contains some non-closed
subpaths, so when generating the glyph outline, every time we 'moveTo', we close the previous
subpath.
Given that `ImageData` has been supported for many years in all browsers, see [MDN](https://developer.mozilla.org/en-US/docs/Web/API/ImageData#browser_compatibility), we have a `typeof` check that's only necessary in Node.js environments.
Since the `@napi-rs/canvas` package provides that functionality, we can thus add an `ImageData` polyfill which allows us to ever so slightly simplify the code.
It fixes#18956.
In the patch #18029, for performance reasons and because I thought it was useless, I deliberately chose to not fill the mask
with the backdrop color when it's full black: it was a bad idea.
So in this patch we always add the backdrop color to the mask.
It fixes issues #14982 and #14724.
The main problem of upscaling a canvas is that it can induces some pixelation
(see issue #14724). So this patch is just removing the limit and as a side
effect it fixes issue #14982.
As far as I can tell, in looking different profiles (especially some memory profile)
in using the Firefox profiler, I don't see any noticeable difference in term of
memory use.
and implement then in using some SVG filters and composition.
Composing in using destination-in in order to multiply RGB components by
the alpha from the mask isn't perfect: it'd be a way better to natively have
alpha masks support, it induces some small rounding errors and consequently
computed RGB are approximatively correct.
In term of performance, it's a real improvement, for example, the pdf in
issue #17779 is now rendered in few seconds.
There are still some room for improvement, but overall it should be a way
better.
It isn't really a fix for the mentioned bug but it slightly improve things.
In reducing the memory use, the time spent in the GC is reduced either.
The algorithm to compute the bounding box is the same as before but it has just
been rewritten to be more efficient.
This manually ignores some cases where the resulting auto-formatting would not, as far as I'm concerned, constitute a readability improvement or where we'd just end up with more overall indentation.
Please see https://eslint.org/docs/latest/rules/arrow-body-style
Use existing helper to calculate the Box
Co-authored-by: Jonas Jenwald <jonas.jenwald@gmail.com>
Ensure that there are non-zero
Co-authored-by: Jonas Jenwald <jonas.jenwald@gmail.com>
Add a reference test for #17147
With the changes in the previous patch the `isNodeJS`-helper no longer needs to live in its own file, which helps get rid of a closure in the *built* files.
The pdf linked in bug 1135277 contains a lot of stroke instructions.
In using the Firefox profiler, this patch helps to reduce the overall
spent time in this function by 30%.
- Replace FoxitSans with LiberationSans: LiberationSans is already there (for XFA) and we can use
it as a good replacement of FoxitSans.
- For now we just try to substitue standard fonts, the strategy is the following:
* we try to find a font locally from a hardcoded list;
* if it fails then we use Liberation as fallback (only for Helvetica for the moment);
* else we just fallback on the system serif/sansserif/monospace font.
The idea is to apply an overall filter on each page: the main advantage
is to have some filtered images which could help to make them visible for
some users.
During review of PR 16151 this method was simplified, however I overlooked the fact that we now can (and really should) improve this by removing duplication.
This patch extends PR 16115 to work in all browsers, regardless of their `OffscreenCanvas` support, such that transfer functions will be applied to general rendering (and not just image data).
In order to do this we introduce the `BaseFilterFactory` that is then extended in browsers/Node.js environments, similar to all the other factories used in the API, such that we always have the necessary factory available in `src/display/canvas.js`.
These changes help simplify the existing `putBinaryImageData` function, and the new method can easily be stubbed-out in the Firefox PDF Viewer.
*Please note:* This patch removes the old *partial* transfer function support, which only applied to image data, from Node.js environments since the `node-canvas` package currently doesn't support filters. However, this should hopefully be fine given that:
- Transfer functions are not very commonly used in PDF documents.
- Browsers in general, and Firefox in particular, are the *primary* development target for the PDF.js library.
- The FAQ only lists Node.js as *mostly* supported, see https://github.com/mozilla/pdf.js/wiki/Frequently-Asked-Questions#faq-support
This simply extends the approach in PR 10727 to also cover Patterns, which shouldn't be a common occurrence in Type3 fonts (since this is the first issue we've seen).
We introduced the use of OffscreenCanvas in #14754 and this patch aims
to use them for all kind of images.
It'll slightly improve performances (and maybe slightly decrease memory use).
Since an image can be rendered in using some transfer maps but because of
OffscreenCanvas we don't have the underlying pixels array the transfer maps
stuff is re-implemented in using the SVG filter feComponentTransfer.
Until just recently the only existing `Path2D` polyfill didn't have support for Node.js and/or the `node-canvas` package. Given that this was just fixed, in the latest version, we can now finally remove our inline-checks at the relevant call-sites; please also see https://github.com/nilzona/path2d-polyfill#usage-with-node-canvas
This can't be a particularly common feature, since we've supported Optional Content for over two years and this is the very first TilingPattern-case we've seen.
- For text fields
* when printing, we generate a fake font which contains some widths computed thanks to
an OffscreenCanvas and its method measureText.
In order to avoid to have to layout the glyphs ourselves, we just render all of them
in one call in the showText method in using the system sans-serif/monospace fonts.
* when saving, we continue to create the appearance streams if the fonts contain the char
but when a char is missing, we just set, in the AcroForm dict, the flag /NeedAppearances
to true and remove the appearance stream. This way, we let the different readers handle
the rendering of the strings.
- For FreeText annotations
* when printing, we use the same trick as for text fields.
* there is no need to save an appearance since Acrobat is able to infer one from the
Content entry.