Jonas Jenwald 68350378c0 Handle errors gracefully, in PartialEvaluator.buildFontPaths, when glyph path building fails
The building of glyph paths, in the `FontRendererFactory`, can fail in various ways for corrupt font data. However, we're currently not attempting to handle any such errors in the evaluator, which means that a single broken glyph *can* prevent an entire page from rendering.

To address this we simply have to pass along, and check, the existing `ignoreErrors` option in `PartialEvaluator.buildFontPaths` similar to the rest of the `PartialEvaluator` code.
2021-05-22 11:46:31 +02:00
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