and add a method in order to get the original stream. When writing an existing stream it'll help to have the original one instead of the filtered one.
235 lines
6.5 KiB
JavaScript
235 lines
6.5 KiB
JavaScript
/* Copyright 2012 Mozilla Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { DecodeStream } from "./decode_stream.js";
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import { Dict } from "./primitives.js";
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import { FormatError } from "../shared/util.js";
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class PredictorStream extends DecodeStream {
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constructor(str, maybeLength, params) {
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super(maybeLength);
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if (!(params instanceof Dict)) {
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return str; // no prediction
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}
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const predictor = (this.predictor = params.get("Predictor") || 1);
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if (predictor <= 1) {
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return str; // no prediction
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}
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if (predictor !== 2 && (predictor < 10 || predictor > 15)) {
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throw new FormatError(`Unsupported predictor: ${predictor}`);
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}
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this.readBlock = predictor === 2 ? this.readBlockTiff : this.readBlockPng;
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this.stream = str;
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this.dict = str.dict;
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const colors = (this.colors = params.get("Colors") || 1);
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const bits = (this.bits = params.get("BPC", "BitsPerComponent") || 8);
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const columns = (this.columns = params.get("Columns") || 1);
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this.pixBytes = (colors * bits + 7) >> 3;
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this.rowBytes = (columns * colors * bits + 7) >> 3;
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return this;
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}
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readBlockTiff() {
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const rowBytes = this.rowBytes;
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const bufferLength = this.bufferLength;
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const buffer = this.ensureBuffer(bufferLength + rowBytes);
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const bits = this.bits;
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const colors = this.colors;
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const rawBytes = this.stream.getBytes(rowBytes);
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this.eof = !rawBytes.length;
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if (this.eof) {
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return;
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}
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let inbuf = 0,
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outbuf = 0;
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let inbits = 0,
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outbits = 0;
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let pos = bufferLength;
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let i;
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if (bits === 1 && colors === 1) {
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// Optimized version of the loop in the "else"-branch
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// for 1 bit-per-component and 1 color TIFF images.
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for (i = 0; i < rowBytes; ++i) {
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let c = rawBytes[i] ^ inbuf;
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c ^= c >> 1;
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c ^= c >> 2;
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c ^= c >> 4;
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inbuf = (c & 1) << 7;
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buffer[pos++] = c;
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}
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} else if (bits === 8) {
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for (i = 0; i < colors; ++i) {
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buffer[pos++] = rawBytes[i];
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}
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for (; i < rowBytes; ++i) {
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buffer[pos] = buffer[pos - colors] + rawBytes[i];
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pos++;
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}
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} else if (bits === 16) {
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const bytesPerPixel = colors * 2;
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for (i = 0; i < bytesPerPixel; ++i) {
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buffer[pos++] = rawBytes[i];
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}
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for (; i < rowBytes; i += 2) {
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const sum =
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((rawBytes[i] & 0xff) << 8) +
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(rawBytes[i + 1] & 0xff) +
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((buffer[pos - bytesPerPixel] & 0xff) << 8) +
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(buffer[pos - bytesPerPixel + 1] & 0xff);
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buffer[pos++] = (sum >> 8) & 0xff;
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buffer[pos++] = sum & 0xff;
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}
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} else {
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const compArray = new Uint8Array(colors + 1);
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const bitMask = (1 << bits) - 1;
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let j = 0,
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k = bufferLength;
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const columns = this.columns;
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for (i = 0; i < columns; ++i) {
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for (let kk = 0; kk < colors; ++kk) {
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if (inbits < bits) {
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inbuf = (inbuf << 8) | (rawBytes[j++] & 0xff);
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inbits += 8;
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}
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compArray[kk] =
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(compArray[kk] + (inbuf >> (inbits - bits))) & bitMask;
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inbits -= bits;
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outbuf = (outbuf << bits) | compArray[kk];
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outbits += bits;
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if (outbits >= 8) {
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buffer[k++] = (outbuf >> (outbits - 8)) & 0xff;
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outbits -= 8;
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}
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}
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}
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if (outbits > 0) {
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buffer[k++] =
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(outbuf << (8 - outbits)) + (inbuf & ((1 << (8 - outbits)) - 1));
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}
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}
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this.bufferLength += rowBytes;
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}
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readBlockPng() {
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const rowBytes = this.rowBytes;
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const pixBytes = this.pixBytes;
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const predictor = this.stream.getByte();
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const rawBytes = this.stream.getBytes(rowBytes);
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this.eof = !rawBytes.length;
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if (this.eof) {
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return;
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}
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const bufferLength = this.bufferLength;
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const buffer = this.ensureBuffer(bufferLength + rowBytes);
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let prevRow = buffer.subarray(bufferLength - rowBytes, bufferLength);
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if (prevRow.length === 0) {
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prevRow = new Uint8Array(rowBytes);
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}
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let i,
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j = bufferLength,
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up,
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c;
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switch (predictor) {
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case 0:
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for (i = 0; i < rowBytes; ++i) {
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buffer[j++] = rawBytes[i];
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}
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break;
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case 1:
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for (i = 0; i < pixBytes; ++i) {
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buffer[j++] = rawBytes[i];
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}
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for (; i < rowBytes; ++i) {
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buffer[j] = (buffer[j - pixBytes] + rawBytes[i]) & 0xff;
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j++;
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}
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break;
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case 2:
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for (i = 0; i < rowBytes; ++i) {
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buffer[j++] = (prevRow[i] + rawBytes[i]) & 0xff;
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}
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break;
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case 3:
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for (i = 0; i < pixBytes; ++i) {
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buffer[j++] = (prevRow[i] >> 1) + rawBytes[i];
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}
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for (; i < rowBytes; ++i) {
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buffer[j] =
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(((prevRow[i] + buffer[j - pixBytes]) >> 1) + rawBytes[i]) & 0xff;
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j++;
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}
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break;
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case 4:
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// we need to save the up left pixels values. the simplest way
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// is to create a new buffer
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for (i = 0; i < pixBytes; ++i) {
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up = prevRow[i];
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c = rawBytes[i];
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buffer[j++] = up + c;
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}
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for (; i < rowBytes; ++i) {
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up = prevRow[i];
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const upLeft = prevRow[i - pixBytes];
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const left = buffer[j - pixBytes];
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const p = left + up - upLeft;
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let pa = p - left;
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if (pa < 0) {
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pa = -pa;
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}
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let pb = p - up;
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if (pb < 0) {
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pb = -pb;
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}
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let pc = p - upLeft;
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if (pc < 0) {
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pc = -pc;
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}
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c = rawBytes[i];
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if (pa <= pb && pa <= pc) {
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buffer[j++] = left + c;
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} else if (pb <= pc) {
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buffer[j++] = up + c;
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} else {
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buffer[j++] = upLeft + c;
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}
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}
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break;
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default:
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throw new FormatError(`Unsupported predictor: ${predictor}`);
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}
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this.bufferLength += rowBytes;
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}
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}
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export { PredictorStream };
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