This limit is currently completely non-functional, since the check happens *after* the entire textLayer has been parsed and appended to the DOM. It seems that this has been *accidentally* broken ever since the introduction of `ReadableStream` support.
The reason that this hasn't caused noticeable textLayer-related performance issues in practice is probably because we nowadays manage to coalesce the textLayer into fewer overall DOM elements, whereas years ago many PDF documents ended up with one DOM element *per* glyph.
By moving this check, and thus restoring the functionality, we're also able to remove the `render` helper function and simplify the code.
The only reason that this code still accepts `TextContent` is for backward-compatibility purposes, so we can simplify the implementation by always using a `ReadableStream` internally.
This commit replaces `waitForFunction` calls that use
`document.activeElement` to wait for an element to get focus by simpler
`waitForSelector` expressions that use the `:focus` selector. Note that
we already use this in other tests, so this improves consistency too.
This commit replaces a `waitForTimeout` occurrence with an equivalent
`waitForSelector` expression, and removes two other `waitForTimeout`
occurrences that are obsolete because we already wait for an observable
event to trigger or class change to happen.
Note that the other `waitForTimeout` occurrences in this file are either
part of #17931 or remain until we find a good way to ensure that nothing
happened (because currently there is nothing we can await there).
- Check that the `filename` is actually a string, before parsing it further.
- Use proper "shadowing" in the `filename` getter.
- Add a bit more validation of the data in `pickPlatformItem`.
- Last, but not least, return both the original `filename` and the (path stripped) variant needed in the display-layer and viewer.
It fixes issues #14982 and #14724.
The main problem of upscaling a canvas is that it can induces some pixelation
(see issue #14724). So this patch is just removing the limit and as a side
effect it fixes issue #14982.
As far as I can tell, in looking different profiles (especially some memory profile)
in using the Firefox profiler, I don't see any noticeable difference in term of
memory use.
and implement then in using some SVG filters and composition.
Composing in using destination-in in order to multiply RGB components by
the alpha from the mask isn't perfect: it'd be a way better to natively have
alpha masks support, it induces some small rounding errors and consequently
computed RGB are approximatively correct.
In term of performance, it's a real improvement, for example, the pdf in
issue #17779 is now rendered in few seconds.
There are still some room for improvement, but overall it should be a way
better.
Rather than having to handle this *manually* throughout the viewer, this functionality can instead be moved into the API which simplifies the code slightly.
We no longer need the helper method to *potentially* call itself once data is available, and can instead take full advantage of async/await by inlining the code.
Rather than having to maintain a dummy `IPDFLinkService` implementation, we can simply let it extend the primary `PDFLinkService` class instead.
Note how *some* methods already checked for an active PDF document, and those checks only needed to be used consistently throughout `PDFLinkService` in order for this to work.
Node.js 22 was just released, and it seems like it's not compatible
with the `canvas` package. This commit pins the version on GitHub
actions to Node.js 21 as a temporary workaround.
This commit should be reverted once
https://github.com/Automattic/node-canvas/issues/2377
is fixed.